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[Sticky] Winning Eleven Arcade Game Style 2003

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(@we11world_pinodiego)
Winning Eleven Admin
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World Soccer Winning Eleven Arcade Game Style 2003 (wswe)

Main Data

Romset and name: (wswe) World Soccer Winning Eleven Arcade Game Style
Short name: World Soccer Winning Eleven Arcade Game Style suggest
Manufacturer: Konami
Year: 2002
Genre: Sport
Category: Sport
Driver source: pyson.cpp
Language: Inglese

Input / Controls

Players: None (solo, 2 concurrents)

Romset
First release: Mame 0.145u4 released on 11-mar-2012
Last release: Mame 0.222 released on 27-jun-2020

Bios: PYSON Konami Pyson BIOS

History:

World Soccer Winning Eleven Arcade Game Style © 2002 Konami Corp.

TECHNICAL

Konami Pyson Hardware

CPU : 128 Bit "Emotion Engine"
- System Clock: 300 MHz
- System Memory: 32 MB Direct Rambus
- Memory Bus Bandwidth: 3.2 GB per second
- Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
- Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
- Floating Point Performance: 6.2 GFLOPS
- 3D CG Geometric Transformation: 66 million Polygons Per Second
- Compressed Image Decoder: MPEG2

Graphics : "Graphics Synthesizer"
- Clock Frequency: 150MHz
- DRAM Bus bandwidth: 48 GB Per Second
- DRAM Bus width: 2560 bits
- Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
- Maximum Polygon Rate: 75 Million Polygons Per Second

Sound : "SPU2+CPU"
- Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
- Sampling Frequency: 44.1 KHz or 48 KHz (selectable)

I/O Processor
- CPU Core: Current PlayStation CPU
- Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
- Sub Bus: 32 Bit

Software : Stored on a hard drive plugged into the PS2's hard drive adaptor port.
This hardware is based on Sony PlayStation 2

CPU: 128 Bit "Emotion Engine"

    System Clock: 300 MHz
    System Memory: 32 MB Direct Rambus
    Memory Bus Bandwidth: 3.2 GB per second
    Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
    Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
    Floating Point Performance: 6.2 GFLOPS
    3D CG Geometric Transformation: 66 million Polygons Per Second
    Compressed Image Decoder: MPEG2

Graphics: "Graphics Synthesizer"

    Clock Frequency: 150MHz
  DRAM Bus bandwidth: 48 GB Per Second
    DRAM Bus width: 2560 bits
    Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
  Maximum Polygon Rate: 75 Million Polygons Per Second

Sound: "SPU2+CPU"

    Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
    Sampling Frequency: 44.1 KHz or 48 KHz (selectable)

I/O Processor

    CPU Core: Current PlayStation CPU
    Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
    Sub Bus: 32 Bit


TRIVIA

This game is also known as "Pro Evolution Soccer The Arcade" outside of Japan.

SERIES

    World Soccer Winning Eleven Arcade Game Style (2002)
    World Soccer Winning Eleven Arcade Game Style 2003 (2004)
    World Soccer Winning Eleven 2006 Arcade Championship (2006)
    World Soccer Winning Eleven Arcade Championship 2008 (2008)
    World Soccer Winning Eleven Arcade Championship 2010 (2010)
    World Soccer Winning Eleven Arcade Championship 2012 (2011)

[download] Download:  [/download]  --->  Winning Eleven Arcade Game Style

:alter_mann:  :sick:  :jugad-lesion:  :gol-18:  :yoshi:  ::Del-Piero::  ::world-cup-2002::  ::champions-league-::  ::beckham-manchester1::

Referencias:

- Winning Eleven Arcade Style
- Arcade Italia
- Arcade History
- Konami PYTHON Hardware
- M.A.M.E Official Site of the MAME Development Team

Note: M.A.M.E (originally stood for Multiple Arcade Machine Emulator)

:alter_mann:  :dwarf:  :shy:  :P

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carlos-mexico
(@carlos-mexico)
Eminent Member
Joined: 9 años ago
Posts: 24
 

No sabia que existia el,winning eleven arcade he jugado otros juegos de futbol,en arcade he jugado Super Sidekicks y el premier soccer pero nunca habia visto al winning eleven Arcade


   
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pabliko1989
(@pabliko1989)
Estimable Member
Joined: 17 años ago
Posts: 112
 

Arcade de winning eleven se ve mejor calidad en graficos y se obserba para insertar los coins y poder jugar osea que debe traer mejoras graficas y mejor calidad

https://appleid.apple.com/


   
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Luiyi Helguera
(@luiyi-helguera)
Reputable Member
Joined: 18 años ago
Posts: 253
 

En Arcade los juegos siempre tienen mejor resolución.
Buen aporte y mas las versiones actuales de Arcade Como World Soccer Winning Eleven Arcade Championship 2012

we11world.blogspot.com | code.google.com/p/xbox360/


   
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Edward_VanHalen
(@edward_vanhalen)
Trusted Member
Joined: 17 años ago
Posts: 51
 

Jugue  de niño en arcade este y no recuerdo el otro juego pero no era de konami traia los jugadores mas estirados y tenian un circulo cuando poseian el balon pero el mejor si es konami arcade


   
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carlos-mexico
(@carlos-mexico)
Eminent Member
Joined: 9 años ago
Posts: 24
 

Arcade. retro


   
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(@we11world_pinodiego)
Winning Eleven Admin
Joined: 3 meses ago
Posts: 4849
Topic starter  
Un amigo de Peru me confirmo que via virtual machine spicetool puede jugar Winning Eleven ARCADE sin Audio.

Lo acabo de testear con la ultima version de M.A.M.E y efectivamente la parte grafica y el desarrollo de "Graphics Synthesizer" funcionan perfecto.
 
lo que no alcanzo a comprender es como desconfigurar el audio pero bueno, es una buena noticia.

Imagen preview:

bye

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