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Retro Arcade M.A.M.E SUPER MARIO BROS. 3MIX by sonicepoch

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SUPER MARIO BROS. 3MIX by sonicepoch

Super Mario Bros. 3Mix is a large-scale hack that changes and adds lots of features to Super Mario Bros. 3, and pays homage to many past and (relative) FUTURE Mario titles, while attempting to remain faithful in spirit to the look and feel of Super Mario Bros. 3.

Super Mario Bros. 3Mix
A major overhaul hack of Super Mario Bros. 3 by Southbird
Release 1.0 (May 30, 2014)
All new levels (and a few “remixed” Mario 3 levels somewhere in there)
Many new songs added from other Mario games (kept some SMB3 classics!)
Play as Mario, Luigi, or Toad (cosmetic only) in any configuration
New power-ups (Penguin replaces Frog, Carrot replaces Tanooki)
Star Coins (which are used to unlock portions of the game!)
Ability to re-enter past worlds (with level completion intact!)
Ability to re-enter past levels (to get all of your Star Coins)
Alternate exits in some levels

Ability to save progress
Many new enemies, typically some special ones for the world theme
All new bosses (many are “remixes” of bosses from other Mario games)
All kinds of gameplay changes to meet the theme of a level/world!
 
ROM / ISO Information:
IPS Patch: smb3mix-rev2B-prg0.ips
Database match: Super Mario Bros. 3 (USA)
Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)
File SHA-1: A03E7E526E79DF222E048AE22214BCA2BC49C449
File CRC32: 85A79D9C
ROM SHA-1: A611B90B4833B20A364BF06EE3BE3B9093EA4DF9
ROM CRC32: A0B0B742
--------------------------------------------------
IPS Patch: smb3mix-rev2B-prg1.ips
Database match: Super Mario Bros. 3 (USA) (Rev 1)
Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)
File SHA-1: 6BD518E85EB46A4252AF07910F61036E84B020D1
File CRC32: B742B33
ROM SHA-1: BB894D104C796F69BA16587EB66C0275F5C2FC02
ROM CRC32: 2E6301ED

Each World carries a theme and often even directly references another
specific Mario title:
- World 1 is based on the original Super Mario Bros.
- World 2 is based on Super Mario Bros. 2 (USA)
- World 4 is based on Super Mario World
- World 6 is based on Super Mario Sunshine
- World 7 is based on Super Mario Galaxy

World 3 and World 5 are just theme worlds, and World 8 is set up as a
sort-of "final exam" that tests you on elements from the previous worlds.

== STAR ROAD ==

"Star Road" is accessed by pressing START on the World Map and selecting
the menu option for it. Star Road is basically just a way to access
worlds you've previously been to so you can come back at another time to
finish finding Star Coins, alternate exits, etc.

Every time you complete a world, a new path on Star Road is opened. So
once World 1 is complete, you can visit Star Road and access either
World 1 or World 2. All level completion data is retained, so it's
completely safe to jump around as you desire. In fact, if playing a Two
Player game, each player can actually be on a different world! This may
allow for tag-teaming Star Coin hunting and other activities.
== SAVE DATA ==

Save data has been added. Data recorded includes levels completed, Star
Coins collected, item inventory, score, etc.

There are three save slots available to choose from. Simply select the
desired slot on the title screen. You can also erase an existing save
by following the instructions on the title screen.

Saving is (mostly) NOT automatic! If you want to save your game, simply
press START any time and select either "SAVE & CONTINUE" (writes save
data and resumes the game) or "SAVE & QUIT" (writes save data and returns
to the title screen.)

Obviously if you are playing on an emulator with save states, you
probably don't care much about this feature. However, it is still
required for progressing through the entire game, so just be aware that
it exists.

PLAYING ON HARDWARE NOTES: Save data CAN work on a RetroUSB PowerPak, but
(as of this writing, where the current release is 1.34) you need to use
Loopy's Mappers in addition to the ones provided on retrousb.com. Note
that Loopy's mappers are a subset of what you get at RetroUSB, so you
still need the RetroUSB ones as a base and only overwrite the specific
ones that Loopy replaced. (Very specifically the MMC3 one for 3Mix, but
might as well do them all.) This situation may change with future
releases from RetroUSB, so try those first!

Download:

Tambien estoy sorprendido con los avances de Unreal Engine 5. es increible, aca dejo un video preview del Remake que estan Creando de Super Mario Bros. 3 con Unreal Engine 5

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