Tutoriales - PDFs - Docs
 WE6FE EDIT POSTERS by wetigre
#1
8.cyclone.png 
WE6FE EDIT POSTERS by wetigre

[Image: cartellone04.gif]

HOW TO EDIT POSTERS

What you need :
1. CDRWin
2. PPF O Matic
3. CDMage
4. AFSExplorer
5. WEPictureDecoder

---- P R O C E D U R E  ----



1. Run "we6fe_dataextractor.exe". Select the path of the CD image file.
Select the output directory, suppose it's "c:\temp", extract data files.
Wait several minutes, the extraction compltes.
There'll be many new subdirectories under "c:\temp",such as common,cup,edit... now close we6fe_dataextractor.

2. Run "we6fe_zlib_tool.exe".
Run WINDOWS explorer, open directory "c:\temp\game\stadium", there are many files here.
Use the mouse to drag the file "kanban_tex.bin" and drop it to the "Export" box.
Now there'll be a new file in this directory "kanban_tex.bin_000".

3. Run "we6fe_texture_tool.exe".
Use the mouse to drag the file "kanban_tex.bin_000" and drop it to the "Texture==>Bitmap" box.
Now there'll be a 4 new files in this directory:

kanban_tex.bin_000_000.bmp
kanban_tex.bin_000_001.bmp
kanban_tex.bin_000_002.bmp
kanban_tex.bin_000_003.bmp

4. Use picture-edit sofware to modify the 4 bmp files.
***The pictures are all upside-down, because I was lazy to write more codes***
DO NOT modify the width or height of the pictures.
DO NOT modify the color count of the pictures.
DO NOT modify the palette of the pictures.
After modification, still save as bitmap format.

5. Drag and drop "kanban_tex.bin_000_000.bmp" to the "Bitmap==>Texture" box.
Drag and drop "kanban_tex.bin_000_001.bmp" to the "Bitmap==>Texture" box.
Drag and drop "kanban_tex.bin_000_002.bmp" to the "Bitmap==>Texture" box.
Drag and drop "kanban_tex.bin_000_003.bmp" to the "Bitmap==>Texture" box.
Close we6fe_texture_tool.

6. Drag and drop "kanban_tex.bin_000" to the "Import" box. Close we6fe_zlib_tool.

7. Run "we6fe_dataextractor.exe". Select the path of the CD image file.
Drag and drop "kanban_tex.bin" to the window of we6fe_dataextractor. Close we6fe_dataextractor.

8. Run Eccregen to fix the CD image.

9. Burn the CD

Referencia: de Juegos Soportados -Maps AFS-

- WE6FE Team List
- WE6FE Player List
- WE6FE Kits Uniformes
- AFS Explorer
- WE6Fe Simple Editor v.2
- WE6Fe Simple Editor v.31 by Haplo
- WEPicture Decoder 1.80
- WE6FE Traductor
- WE_Mod_Center_2_5c Obocaman
- WE6FE Creacion de Kits
- WE6FE Creacion de Kits by WeTigre
- WE6FE Banners de Estadios by wetigre
- WE6FE Coros, Canticos by wetigre
- WE6FE CLUB TEAM NAMES by wetigre
- WE6FE Video .PSS by wetigre


Winning Eleven 6 - Pro Evolution Soccer 2 (PSX,PS2,Gamecube)
[Image: winningeleven-pes-wikipedia-9.jpg]

Pro Evolution Soccer 2 (Winning Eleven 6 en su versión japonesa) es el segundo título de la saga. Fue el último título de la serie que se lanzó en Europa para PlayStation. Los clubes continuaron sin licencia, y algunos jugadores seguían sin sus nombres reales. Por ejemplo Navarra es el equipo del Real Madrid y Naldorinho es Ronaldinho. Su intro del juego es considerado de culto por los fanes, debido a la canción We Will Rock you del grupo Queen.


recobaa  scholes-manchester  van-nistelrooy  Batistuta  jugad-lesion  inter milan  Del Piero  totti-  world-cup-2002  plane_avion  higuita-med
[Image: firma-dinamica.jpg] WE11World
Winning Eleven / Pro Evolution Soccer / eFootball series  ░░░░░░


Winning Eleven & ProEvolutionSoccer & FIFA EA Sports |Option Files|
| We11World | WinningEleven-Games
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